AI Insights · Timothy · October 2025
Top 5 Tabletop Board Games on Unified Platform in Belgium Q3 2025
Explore the performance trends of the top 5 tabletop board games apps in Belgium during Q3 2025, with insights on downloads, revenue, and active users.
In the third quarter of 2025, the top tabletop board games on the unified platform in Belgium showed varied performance in terms of downloads, revenue, and active users.
Chess - Play & Learn Online from Chess.com experienced fluctuations in weekly revenue, starting at approximately $22.8K at the end of June, dipping to $9.7K early July, and closing the quarter at $12.3K. Weekly downloads peaked at 4.2K in early August before settling around 2K by the end of September. Active users remained relatively stable, with a high of 175.4K in early August, tapering to 147.8K by the quarter's end.
Yatzy - The Classic Dice Game by Playvalve S.L. saw steady weekly revenue around $500 to $700, with a slight peak at $749 in late July. Downloads rose steadily, reaching just over 3K by late August before a decline to 612 by the end of September. Active users displayed an upward trend, peaking at 12.9K in mid-August before settling at 10.2K at the quarter's end.
Rummikub from Kinkajoo Ltd saw a consistent weekly revenue around $290 to $370, with minor fluctuations. Downloads were highest in early July at 1.1K, tapering to around 600 by late September. The game maintained a steady user base, peaking at 24.7K in mid-August and ending with 16.2K active users.
Chess - Offline Board Game by GamoVation showed minimal revenue, hovering around $20 to $30. Downloads peaked at 909 in mid-August, with a slight decrease to 582 by the end of the quarter. Active users saw a modest increase, peaking at 2.9K in early August before stabilizing around 2.6K.
Ludo King from GAMETION GLOBAL TECHNOLOGIES PTE LIMITED experienced weekly revenue between $150 and $260, with a peak in mid-September. Downloads showed a declining trend from 650 in late June to 382 by September’s end. Active users started at 6.4K, gradually decreasing to 5.3K by the quarter's conclusion.
These insights, provided by Sensor Tower, highlight the dynamic nature of app performance in Belgium's tabletop board game sector during Q3 2025. For more detailed analytics and trends, visit Sensor Tower.